Mobs
Grimhollow’s world has its own monsters on top of vanilla ones. Every hostile mob has a health bar. Monsters are tougher than in vanilla, so bring good gear.
How drops work
Section titled “How drops work”On every kill, each line below rolls on its own, so one kill can drop several things.
Vanilla hostile mobs
Section titled “Vanilla hostile mobs”| Drop | Chance per kill | Tier odds |
|---|---|---|
| Loot bundle | 2.5% | Common 90%, Rare 8.5%, Epic 1.35%, Legendary 0.15% |
| Random gear piece | 0.25% | Common 75%, Rare 25% |
| Common Crate Key | 0.35% | — |
| Rare Crate Key | 0.12% | — |
| Epic Crate Key | 0.03% | — |
| Legendary Crate Key | 0.005% | — |
Custom monster drops
Section titled “Custom monster drops”| Drop | Chance per kill | Tier odds |
|---|---|---|
| Loot bundle | 8% | Common 80%, Rare 16%, Epic 3.5%, Legendary 0.5% |
| Random gear piece | 0.6% | Common 70%, Rare 30% |
| Common Crate Key | 1% | — |
| Rare Crate Key | 0.4% | — |
| Epic Crate Key | 0.1% | — |
| Legendary Crate Key | 0.02% | — |
Elites and Bosses have much better tables.
During a Blood Moon
Section titled “During a Blood Moon”Custom monsters also roll:
| Drop | Chance per kill | Tier odds |
|---|---|---|
| Loot bundle | 8% | Common 70%, Rare 25%, Epic 4.5%, Legendary 0.5% |
| Common Crate Key | 1% | — |
| Rare Crate Key | 0.4% | — |
| Epic Crate Key | 0.1% | — |
| Legendary Crate Key | 0.02% | — |
A loot bundle opens into several random items: bundles hold Common 3, Rare 4, Epic 5, Legendary 6 rolls. Its kind is random: Hunter’s 35%, Gatherer’s 30%, Artisan’s 35%. See Crafting Materials for what each bundle holds. A random gear piece is any piece of a gear set of that tier, all equally likely (Armour Sets, Weapons).
Mob Souls
Section titled “Mob Souls”Vanilla mobs can drop their Mob Soul, which is used to make spawners.
| Soul | Chance | Dropped by |
|---|---|---|
| Blaze Soul | 2% | Blaze |
| Chicken Soul | 1% | Chicken |
| Magma Cube Soul | 2% | Magma Cube |
| Pig Soul | 1% | Pig |
| Sheep Soul | 1% | Sheep |
| Skeleton Soul | 1.5% | Bogged, Skeleton, Stray |
| Spider Soul | 1.5% | Cave Spider, Spider |
| Zombie Soul | 1.5% | Drowned, Husk, Zombie, Zombie Villager |
Sell loot
Section titled “Sell loot”Items you can sell to Hunter Butch at spawn for coins.
| Item | Chance | Dropped by |
|---|---|---|
| Ancient Slime String | 3% | Slime |
| Assorted Exotic Leather | 3% | Hoglin |
| Blue Exotic Leather | 2% | Donkey, Horse, Mule |
| Brown Exotic Leather | 2% | Cow, Mooshroom |
| Cyan Exotic Leather | 2% | Armadillo, Camel |
| Fine String | 3% | Cave Spider, Spider |
| Magenta Exotic Leather | 2% | Llama, Trader Llama |
| Purple Exotic Leather | 2% | Goat |
| Tangled Yarn | 2% | Sheep |
| Vibrant Feather | 2% | Chicken |
| Vibrant Feather II | 10% | Parrot |
| Vibrant Feather III | 4% | Phantom |
Custom monsters
Section titled “Custom monsters”| Monster | Health | Where |
|---|---|---|
| Dwelling Bug | 120 | Caves |
| Glow Fly | 96 | Caves |
| Snail | 60 | Swamp, Mangrove Swamp, Orchid Swamp |
| Stone Minion | 120 | Caves |
| Risen Ghoul | 100 | Blood Moon only |
| Fire Imp | 100 | Nether Wastes, Crimson Forest |
| Lava Mite | 60 | Nether Wastes, Basalt Deltas |
| Lava Piranha | 80 | Special spawn |
| Lost Soul | 80 | Nether: Soul Sand Valley |
| Nether Mushroom | 60 | Nether: Crimson Forest, Warped Forest |
Biome endermen
Section titled “Biome endermen”Endermen look different in every biome. They have more health than vanilla endermen but count as normal custom monsters.
| Enderman | Health |
|---|---|
| Badlands Enderman | 160 |
| Cave Enderman | 160 |
| Crimson Forest Enderman | 200 |
| Dark Oak Enderman | 200 |
| Desert Enderman | 160 |
| End Enderman | 160 |
| End Islands Enderman | 320 |
| Flower Fields Enderman | 160 |
| Ice Spikes Enderman | 240 |
| Mushroom Enderman | 160 |
| Nether Wastes Enderman | 160 |
| Ocean Enderman | 120 |
| Savanna Enderman | 160 |
| Snowy Enderman | 140 |
| Soul Sand Valley Enderman | 120 |
| Swamp Enderman | 200 |
| Warped Forest Enderman | 200 |
| Windswept Hills Enderman | 200 |